Super Knockoff! VS
Technical Sound Designer / Audio Programmer
In 2018 I worked on Super Knockoff! VS, a 2d party brawler, as a Technical Sound Designer and Audio Programmer. As the only dedicated audio developer on the team, I created systems and integrated them with the game designers’ systems.
Responsibilities included:
Audio Implementation in FMOD and Unity
the creation of dynamic audio systems in C# for more complex SFX / VO triggering and behavior
SFX creation / Foley Recording
Bug Fixing